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* Follow `BUILD.md` closely. For the curious, see https://github.com/openMVG/openMVG/pull/1579 where I describe some pitfalls.
* Follow `BUILD.md` closely. For the curious, see https://github.com/openMVG/openMVG/pull/1579 where I describe some pitfalls.


=== Build Summary for Linux (24Oct19) ===
# Install the required dependencies (see BUILD.md). Please edit this wiki page if you had to install more things.
# Checkout OpenMVG, and make it lowecase
    git clone --recursive https://github.com/openMVG/openMVG.git   
# Create a binary folder. I prefer the following setup: to have an openMVG-bin folder parallel to openmvg, outside the source
    mkdir openMVG-bin
    cd openMVG-bin
# Configure and build
    cmake -DCMAKE_BUILD_TYPE=RELEASE ../openMVG/src/
    cmake --build . --target install
=== Build Summary for Mac (24Oct19) ===
Same as Linux works.


[[Category:Lab Macambira]]
[[Category:Lab Macambira]]


[[Category:Video]]
[[Category:Video]]

Edição das 23h56min de 24 de outubro de 2019

OpenMVG is a 3D reconstruction software using focusing on automated techniques.

Building

Build Summary for Linux (24Oct19)

  1. Install the required dependencies (see BUILD.md). Please edit this wiki page if you had to install more things.
  2. Checkout OpenMVG, and make it lowecase
   git clone --recursive https://github.com/openMVG/openMVG.git    
  1. Create a binary folder. I prefer the following setup: to have an openMVG-bin folder parallel to openmvg, outside the source
   mkdir openMVG-bin
   cd openMVG-bin
  1. Configure and build
   cmake -DCMAKE_BUILD_TYPE=RELEASE ../openMVG/src/
   cmake --build . --target install

Build Summary for Mac (24Oct19)

Same as Linux works.