PlayN: mudanças entre as edições

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(latest build instructions)
Linha 30: Linha 30:
  cd ~/.m2
  cd ~/.m2
  find . -name '*playn*'
  find . -name '*playn*'
 
* to see what versions of playn are available in the official repositories, search in google for "playn maven repository", then click on the playn-core package to see the available versions. Usually the SNAPSHOT suffix will be reserved for the local git snapshots so they don't conflict with the remote repos.


== See also ==
== See also ==

Edição das 00h50min de 14 de abril de 2013

PlayN -- Cross Platform Game Framework originated at Google
GWT -- Google Web Toolkit

Learning

Notes

  • To deploy to Google app engine (GAE)
    • It is important to indicate an available GAE SDK (usually behind the official)
    • When following the instructions in http://code.google.com/p/playn/wiki/GettingStarted, it may be necessary to run mvn install first prior to the mvn -f html/pom.xml gae:run

Developing PlayN itself / Using latest libs

  • download playn from git
  • inside playn type
mvn compile
mvn install
  • then repeat this for react and tripleplay
  • to use these development snapshots into your project, make sure to update the playn version in the pom.xml
  • you can check that the latest version is available by looking into your local repo like so:
cd ~/.m2
find . -name '*playn*'
  • to see what versions of playn are available in the official repositories, search in google for "playn maven repository", then click on the playn-core package to see the available versions. Usually the SNAPSHOT suffix will be reserved for the local git snapshots so they don't conflict with the remote repos.

See also

  • GT-Games: more game development at our lab
  • Mac article for our setup in Mac OS X