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== See also == | == See also == | ||
[[GT-Games]]: more game development at our lab | * [[GT-Games]]: more game development at our lab | ||
* [[Mac]] article for our setup in Mac OS X | |||
[[Category:Lab Macambira]] [[Category:Games]] | [[Category:Lab Macambira]] [[Category:Games]] |
Edição das 00h45min de 14 de abril de 2013
- This is a multi-platform based solution for >= 5 platforms, based on Java and proposed by Google/GWT team.
- Home page http://code.google.com/p/playn/wiki/GettingStarted
- Deployment seems very easy and from our experience it really is!
Learning
- Lab Macambira tutorials on PlayN and Pet:
- Part 1 http://youtu.be/SR4dTddWcFw - overview of PlayN
- Part 2 http://youtu.be/Y1fA69EKfRU - generic workflows in PlayN
- Part 3 http://youtu.be/veCo81CtCqM - our workflows for Pet, a run-through of the code, and Git, Trac, AA.
- O basico pra rodar no eclipse: https://youtu.be/Yn_t6E2ztvA
- The usual guide is very good: http://code.google.com/p/playn/wiki/GettingStarted
- I had to instal maven 3 from source in ubuntu 11.10
- Para mudar o tamanho da janela do jogo, tem que editar o backend de cada plataforma para inserir codigo especifico
Notes
- To deploy to Google app engine (GAE)
- It is important to indicate an available GAE SDK (usually behind the official)
- When following the instructions in http://code.google.com/p/playn/wiki/GettingStarted, it may be necessary to run mvn install first prior to the mvn -f html/pom.xml gae:run